Gains Thunderstorm stacks in combat. Each stack increases Basic Attack Speed by 4%, up to 20 stacks. At max Thunderstorm stacks, enters the [Overcharge] state. While Overcharged, every 0.5s, Basic Attacks consume 3 Energy to trigger an extra thundercloud explosion, dealing Basic Attack Damage equal to 200% Might. The [Overcharge] state lasts 10s.
Gains Thunderstorm stacks in combat. Each stack increases Basic Attack Speed by 4%, up to 20 stacks. At max Thunderstorm stacks, enters the [Overcharge] state. While Overcharged, every 0.5s, Basic Attacks consume 3 Energy to trigger an extra thundercloud explosion, dealing Basic Attack Damage equal to 200% Might. The [Overcharge] state lasts 10s.
Might 35EP 20Cooldown 5s
Blink Strike
LightningPhysical
Blinks forward in a dash, dealing damage to targets along the path. When cast in the [Overcharge] state, inflicts [Lockdown] on hit targets for 15s.
Might 15EP 10Cooldown 30s
Thunder Rush Claw
LightningPhysical
Channels lightning energy into the caster’s foreclaws to deal damage to enemies in a large area ahead; can be cast twice in a row. Hitting a target grants 4 stacks of [Thunderstorm]. While in the [Overcharge] state, this skill is treated as Basic Attack Damage.
Might 70EP 20Cooldown 8s
Basic attack
LightningPhysical
(BREAK) Wields the power of lightning to attack targets at close range.
Might 6EP 0Cooldown 0.3s
Thunder Rush Call
LightningPhysicalUltimate
Absorbs thundercloud energy, then slams the ground to send surging lightning outward, gaining 10 stacks of [Thunderstorm]. Also gains the [Super Armor] state for 5s.