Explosive Gloves
Held item · Damage Amp

Explosive Gloves

Increases Damage Amp by 5% for every 10 EP currently available.

One equipment slotRare / Epic / Legendary3 builds

Core effect

Increases Damage Amp by 5% for every 10 EP currently available.

The signature Core effect is separate from the rarity’s Base stat bonus. Check its own conditions below.

Rarity comparison

RarityBase Damage AmpCPLimitAdvanced effects
Rare+3%50+5None
Epic+5%100+10+10 effect
Legendary+10%200+15+10 and+15 effects

Base values are shown before enhancement growth. The Core description stays the same across rarities.

Advanced effects

Enhancement +10 · Epic or Legendary

Increases Damage Amp per 10 EP to 7.5%.

Enhancement +15 · Legendary

Grants a 10% chance to consume no EP when casting a skill.

Epic and Legendary items unlock their first Advanced effect at +10. Legendary items unlock the second at +15.

How to get Explosive Gloves

Alpha reward

Minespine

Legendary reward at player rank III Wayfarer, I Trailblazer, II Trailblazer, III Trailblazer.

Shop

Pawprint Shop

250 Paw Coin

Astra Square

Pack reward

Hidden Cache Held Item Pack

Exploration

Chest rewards

Enhancement

+20%Damage Amp Base bonus
6,750Cumulative equipment EXP

Legendary +15 · both advanced effects unlocked

LevelDamage AmpEXPTotal EXP
+0+10%00
+1+10.5%100100
+2+11%150250
+3+11.5%200450
+4+12%250700
+5+12.5%3001,000
+6+13%3501,350
+7+13.5%4001,750
+8+14%4502,200
+9+14.5%5002,700
+10+15%5503,250
+11+16%6003,850
+12+17%6504,500
+13+18%7005,200
+14+19%7505,950
+15+20%8006,750

Enhancement materials

Cores needed for Legendary +15. Choose one type or mix them.

CoreEXP eachQuantity
Basic Held Item Core50135
Common Held Item Core10068
Advanced Held Item Core25027
Plan enhancement materials

Other Damage Amp items

Same Base stat category; their Core effects and conditions differ.

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