Aniimo type chart
Rows attack; columns defend. Pick the Aniimo you are facing, or choose its elements below to compare all nine attacks.
Effectiveness matrix
×1.6 · super effective×1 · neutral×0.625 · resisted
| Attack / Defend | Dark | Lightning | Fire | Grass | Light | Ice | Earth | Water | Wind |
|---|---|---|---|---|---|---|---|---|---|
| Dark | — | 1.6 | — | 1.6 | 1.6 | — | — | 0.625 | 0.625 |
| Lightning | — | 0.625 | — | — | — | 0.625 | 0.625 | 1.6 | 1.6 |
| Fire | — | — | 0.625 | 1.6 | 0.625 | 1.6 | 0.625 | 0.625 | — |
| Grass | — | — | 0.625 | 0.625 | 0.625 | — | 1.6 | 1.6 | — |
| Light | 1.6 | 0.625 | — | — | 0.625 | — | — | — | 1.6 |
| Ice | — | 1.6 | 0.625 | — | — | 0.625 | 0.625 | 1.6 | — |
| Earth | 0.625 | — | 1.6 | 0.625 | — | 1.6 | 0.625 | 0.625 | — |
| Water | — | — | 1.6 | 0.625 | 0.625 | 0.625 | 1.6 | 0.625 | — |
| Wind | 1.6 | 0.625 | — | 1.6 | — | — | — | — | 0.625 |
On a narrow screen, scroll the matrix to see every defending element.
What beats it?
Choose a creature or up to two different defender elements. The list shows which attacks hit hardest before other damage bonuses.
Facing Fire
Earth×1.6Super effective
Water×1.6Super effective
Dark×1Neutral
Lightning×1Neutral
Light×1Neutral
Wind×1Neutral
Fire×0.625Resisted
Grass×0.625Resisted
Ice×0.625Resisted
Selected matchup
×0.625
Fire into Fire: ×0.625
Dual-typing
The game multiplies both defender matchups. A double weakness reaches ×2.56; two resistances give ×0.390625. A strength and a resistance cancel each other: 1.6 × 0.625 = 1.
This chart covers elemental effectiveness. Same-element attack bonuses, traits, critical hits, resistances and equipment are separate steps in the damage formula.